RedM Natives

_ARE_INVESTIGATORS_ACTIVE

Hash0xF0FBFB9AB15F7734
Runtime nameAreInvestigatorsActive
NamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _ARE_INVESTIGATORS_ACTIVE(Player player, BOOL areInvestigatorsActive, Any p2);

Parameters

NameTypeDescription
playerPlayer—
areInvestigatorsActiveBOOL—
p2Any—

Returns BOOL

Usage

Lua
local retval = AreInvestigatorsActive(player, areInvestigatorsActive, p2)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF0FBFB9AB15F7734, player, areInvestigatorsActive, p2, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = AreInvestigatorsActive(player, areInvestigatorsActive, p2);

// by hash
const retval = Citizen.invokeNative('0xF0FBFB9AB15F7734', player, areInvestigatorsActive, p2, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xF0FBFB9AB15F7734, player, areInvestigatorsActive, p2);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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