RedM Natives

_DISABLE_GUARD_ZONE

Hash0x26D558692B25DD95
Runtime nameDisableGuardZone
NamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _DISABLE_GUARD_ZONE(const char* name);

Parameters

NameTypeDescription
nameconst char*—

Returns void

Usage

Lua
DisableGuardZone(name)

-- always works, by hash
Citizen.InvokeNative(0x26D558692B25DD95, name)
JavaScript and C#
JavaScript
DisableGuardZone(name);

// by hash
Citizen.invokeNative('0x26D558692B25DD95', name);
C#
Function.Call((Hash)0x26D558692B25DD95, name);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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