RedM Natives

_CREATE_GUARD_ZONE

Hash0x8F9DE75680275C9F
Runtime nameCreateGuardZone
NamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _CREATE_GUARD_ZONE(const char* name);

Parameters

NameTypeDescription
nameconst char*—

Returns void

Usage

Lua
CreateGuardZone(name)

-- always works, by hash
Citizen.InvokeNative(0x8F9DE75680275C9F, name)
JavaScript and C#
JavaScript
CreateGuardZone(name);

// by hash
Citizen.invokeNative('0x8F9DE75680275C9F', name);
C#
Function.Call((Hash)0x8F9DE75680275C9F, name);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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