_ENABLE_DISPATCH_LAW_2
Reported to affect law witness creation/reporting rather than dispatch itself.
Hash
0x710448D44A64C213Runtime name
EnableDispatchLaw_2NamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ENABLE_DISPATCH_LAW_2(BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
toggle | BOOL | — |
Returns void
Description
Reported to affect law witness creation/reporting rather than dispatch itself. When disabled, NPCs may not witness or report crimes.
Usage
EnableDispatchLaw_2(toggle)
-- always works, by hash
Citizen.InvokeNative(0x710448D44A64C213, toggle)JavaScript and C#
EnableDispatchLaw_2(toggle);
// by hash
Citizen.invokeNative('0x710448D44A64C213', toggle);Function.Call((Hash)0x710448D44A64C213, toggle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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