RedM Natives

_LAW_WITNESS_RESPONSE_TASK

Hash0xF0B67BAD53C35BD9
Runtime nameLawWitnessResponseTask
NamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _LAW_WITNESS_RESPONSE_TASK(Ped pedGroup1, Ped ped, Ped pedGroup2, float x, float y, float z, Hash crimeType);

Parameters

NameTypeDescription
pedGroup1Ped—
pedPed—
pedGroup2Ped—
xfloat—
yfloat—
zfloat—
crimeTypeHash—

Returns BOOL

Usage

Lua
local retval = LawWitnessResponseTask(pedGroup1, ped, pedGroup2, x, y, z, crimeType)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF0B67BAD53C35BD9, pedGroup1, ped, pedGroup2, x, y, z, crimeType, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = LawWitnessResponseTask(pedGroup1, ped, pedGroup2, x, y, z, crimeType);

// by hash
const retval = Citizen.invokeNative('0xF0B67BAD53C35BD9', pedGroup1, ped, pedGroup2, x + 0.0000001, y + 0.0000001, z + 0.0000001, crimeType, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xF0B67BAD53C35BD9, pedGroup1, ped, pedGroup2, x, y, z, crimeType);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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