RedM Natives

_SET_GUARD_ZONE_VOLUME_THREAT

Hash0xA1B0E6301E2E02A6
Runtime nameSetGuardZoneVolumeThreat
NamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_GUARD_ZONE_VOLUME_THREAT(const char* name, Volume volume);

Parameters

NameTypeDescription
nameconst char*—
volumeVolume—

Returns void

Usage

Lua
SetGuardZoneVolumeThreat(name, volume)

-- always works, by hash
Citizen.InvokeNative(0xA1B0E6301E2E02A6, name, volume)
JavaScript and C#
JavaScript
SetGuardZoneVolumeThreat(name, volume);

// by hash
Citizen.invokeNative('0xA1B0E6301E2E02A6', name, volume);
C#
Function.Call((Hash)0xA1B0E6301E2E02A6, name, volume);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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