_STOP_PLAYER_SEARCH
Stops the forced player search state.
Hash
0x29CD4896ECB66C12Runtime name
StopPlayerSearchNamespaceLAW
SideClient
NameCommunity guess
Docs
Since build1207
Also known as
_STOP_LAW_SEARCHSignature
void _STOP_PLAYER_SEARCH();Returns void
Description
Stops the forced player search state.
stops law from searching player
Usage
StopPlayerSearch()
-- always works, by hash
Citizen.InvokeNative(0x29CD4896ECB66C12)JavaScript and C#
StopPlayerSearch();
// by hash
Citizen.invokeNative('0x29CD4896ECB66C12');Function.Call((Hash)0x29CD4896ECB66C12);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_FORCE_PLAYER_SEARCHForces law to search for the player until stopped with _STOP_PLAYER_SEARCH.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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