RedM Natives

GET_BLIP_FROM_ENTITY

Returns the Blip handle of given Entity.

Hash0x6D2C41A8BD6D6FD0
Runtime nameGetBlipFromEntity
NamespaceMAP
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xBC8DBDCA2436F7E8

Signature

Blip GET_BLIP_FROM_ENTITY(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns Blip

Description

Returns the Blip handle of given Entity.

Usage

Lua
local retval = GetBlipFromEntity(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0x6D2C41A8BD6D6FD0, entity, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetBlipFromEntity(entity);

// by hash
const retval = Citizen.invokeNative('0x6D2C41A8BD6D6FD0', entity, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x6D2C41A8BD6D6FD0, entity);

Sources

alloc8or RDR3 NativeDB

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