RedM Natives

GET_MAIN_PLAYER_BLIP_ID

Hash0x5CD2889B2B381D45
Runtime nameGetMainPlayerBlipId
NamespaceMAP
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xDCD4EC3F419D02FA

Signature

Blip GET_MAIN_PLAYER_BLIP_ID();

Returns Blip

Usage

Lua
local retval = GetMainPlayerBlipId()

-- always works, by hash
local retval = Citizen.InvokeNative(0x5CD2889B2B381D45, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetMainPlayerBlipId();

// by hash
const retval = Citizen.invokeNative('0x5CD2889B2B381D45', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x5CD2889B2B381D45);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.