_0x1096603B519C905F
_SET_MISSION_NAME_*(FOR_ACTIVITY?/MINIGAME?)
Hash
0x1096603B519C905FRuntime name
N_0x1096603b519c905fNamespaceMISC
SideClient
NameHash only
Docs
Since build1207
Signature
void _0x1096603B519C905F(const char* name);Parameters
| Name | Type | Description |
|---|---|---|
name | const char* | — |
Returns void
Description
_SET_MISSION_NAME_*(FOR_ACTIVITY?/MINIGAME?)
Usage
N_0x1096603b519c905f(name)
-- always works, by hash
Citizen.InvokeNative(0x1096603B519C905F, name)JavaScript and C#
N_0x1096603b519c905f(name);
// by hash
Citizen.invokeNative('0x1096603B519C905F', name);Function.Call((Hash)0x1096603B519C905F, name);- This native has no known name, so the runtime exposes it only as
N_0x1096603b519c905f(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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