CLEAR_ANGLED_AREA_OF_VEHICLES
Hash
0xA4D83115C1E02F8ARuntime name
ClearAngledAreaOfVehiclesNamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x11DB3500F042A8AASignature
void CLEAR_ANGLED_AREA_OF_VEHICLES(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | Any | — |
p2 | Any | — |
p3 | Any | — |
p4 | Any | — |
p5 | Any | — |
p6 | Any | — |
p7 | Any | — |
Returns void
Usage
ClearAngledAreaOfVehicles(p0, p1, p2, p3, p4, p5, p6, p7)
-- always works, by hash
Citizen.InvokeNative(0xA4D83115C1E02F8A, p0, p1, p2, p3, p4, p5, p6, p7)JavaScript and C#
ClearAngledAreaOfVehicles(p0, p1, p2, p3, p4, p5, p6, p7);
// by hash
Citizen.invokeNative('0xA4D83115C1E02F8A', p0, p1, p2, p3, p4, p5, p6, p7);Function.Call((Hash)0xA4D83115C1E02F8A, p0, p1, p2, p3, p4, p5, p6, p7);Sources
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