RedM Natives

DELETE_INCIDENT

Delete an incident with a given id.

Hash0x5CFD0F0D6AAE0AEE
Runtime nameDeleteIncident
NamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x556C1AA270D5A207

Signature

void DELETE_INCIDENT(int incidentId);

Parameters

NameTypeDescription
incidentIdint—

Returns void

Description

Delete an incident with a given id.

Usage

Lua
DeleteIncident(incidentId)

-- always works, by hash
Citizen.InvokeNative(0x5CFD0F0D6AAE0AEE, incidentId)
JavaScript and C#
JavaScript
DeleteIncident(incidentId);

// by hash
Citizen.invokeNative('0x5CFD0F0D6AAE0AEE', incidentId);
C#
Function.Call((Hash)0x5CFD0F0D6AAE0AEE, incidentId);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.