IS_GAME_SESSION_STATE_MACHINE_IDLE
Hash
0xF9E7DBB39080640BRuntime name
IsGameSessionStateMachineIdleNamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL IS_GAME_SESSION_STATE_MACHINE_IDLE();Returns BOOL
Usage
local retval = IsGameSessionStateMachineIdle()
-- always works, by hash
local retval = Citizen.InvokeNative(0xF9E7DBB39080640B, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsGameSessionStateMachineIdle();
// by hash
const retval = Citizen.invokeNative('0xF9E7DBB39080640B', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xF9E7DBB39080640B);Sources
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