NETWORK_SET_SCRIPT_IS_SAFE_FOR_NETWORK_GAME
Hash
0x3D0EAC6385DD6100Runtime name
NetworkSetScriptIsSafeForNetworkGameNamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x9243BAC96D64C050Signature
void NETWORK_SET_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();Returns void
Usage
NetworkSetScriptIsSafeForNetworkGame()
-- always works, by hash
Citizen.InvokeNative(0x3D0EAC6385DD6100)JavaScript and C#
NetworkSetScriptIsSafeForNetworkGame();
// by hash
Citizen.invokeNative('0x3D0EAC6385DD6100');Function.Call((Hash)0x3D0EAC6385DD6100);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.