RedM Natives

SCRIPT_RACE_PLAYER_HIT_CHECKPOINT

Hash0xBA62B4D80FA66BD6
Runtime nameScriptRacePlayerHitCheckpoint
NamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x1BB299305C3E8C13

Signature

void SCRIPT_RACE_PLAYER_HIT_CHECKPOINT(int part, int checkpoint, int lap, int time);

Parameters

NameTypeDescription
partint—
checkpointint—
lapint—
timeint—

Returns void

Usage

Lua
ScriptRacePlayerHitCheckpoint(part, checkpoint, lap, time)

-- always works, by hash
Citizen.InvokeNative(0xBA62B4D80FA66BD6, part, checkpoint, lap, time)
JavaScript and C#
JavaScript
ScriptRacePlayerHitCheckpoint(part, checkpoint, lap, time);

// by hash
Citizen.invokeNative('0xBA62B4D80FA66BD6', part, checkpoint, lap, time);
C#
Function.Call((Hash)0xBA62B4D80FA66BD6, part, checkpoint, lap, time);

Sources

alloc8or RDR3 NativeDB

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