SET_FADE_IN_AFTER_DEATH_ARREST
Sets whether the game should fade in after the player dies or is arrested.
Hash
0xDF3B5846DE5904AFRuntime name
SetFadeInAfterDeathArrestNamespaceMISC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xDA66D2796BA33F12Signature
void SET_FADE_IN_AFTER_DEATH_ARREST(BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
toggle | BOOL | — |
Returns void
Description
Sets whether the game should fade in after the player dies or is arrested.
Usage
SetFadeInAfterDeathArrest(toggle)
-- always works, by hash
Citizen.InvokeNative(0xDF3B5846DE5904AF, toggle)JavaScript and C#
SetFadeInAfterDeathArrest(toggle);
// by hash
Citizen.invokeNative('0xDF3B5846DE5904AF', toggle);Function.Call((Hash)0xDF3B5846DE5904AF, toggle);Sources
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