_GAME_FRAMEWORK_MANAGER_SHUTDOWN
Hash
0xAFF2FD8ADD927585Runtime name
GameFrameworkManagerShutdownNamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _GAME_FRAMEWORK_MANAGER_SHUTDOWN();Returns void
Usage
GameFrameworkManagerShutdown()
-- always works, by hash
Citizen.InvokeNative(0xAFF2FD8ADD927585)JavaScript and C#
GameFrameworkManagerShutdown();
// by hash
Citizen.invokeNative('0xAFF2FD8ADD927585');Function.Call((Hash)0xAFF2FD8ADD927585);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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