RedM Natives

_RESET_DISPATCH_MIN_SPAWN_DISTANCE

Hash0x96498D922D8D0D0A
Runtime nameResetDispatchMinSpawnDistance
NamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _RESET_DISPATCH_MIN_SPAWN_DISTANCE();

Returns void

Usage

Lua
ResetDispatchMinSpawnDistance()

-- always works, by hash
Citizen.InvokeNative(0x96498D922D8D0D0A)
JavaScript and C#
JavaScript
ResetDispatchMinSpawnDistance();

// by hash
Citizen.invokeNative('0x96498D922D8D0D0A');
C#
Function.Call((Hash)0x96498D922D8D0D0A);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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