RedM Natives

_SET_WEATHER_TYPE_FROZEN

Hash0xD74ACDF7DB8114AF
Runtime nameSetWeatherTypeFrozen
NamespaceMISC
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_WEATHER_TYPE_FROZEN(BOOL toggle);

Parameters

NameTypeDescription
toggleBOOL—

Returns void

Usage

Lua
SetWeatherTypeFrozen(toggle)

-- always works, by hash
Citizen.InvokeNative(0xD74ACDF7DB8114AF, toggle)
JavaScript and C#
JavaScript
SetWeatherTypeFrozen(toggle);

// by hash
Citizen.invokeNative('0xD74ACDF7DB8114AF', toggle);
C#
Function.Call((Hash)0xD74ACDF7DB8114AF, toggle);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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