MISSIONDATA_SET_HIGH_SCORE
Hash
0x3A04F0169DA87A9DRuntime name
MissiondataSetHighScoreNamespaceMISSIONDATA
SideClient
NameOfficial
Docs
Since build1207
Signature
void MISSIONDATA_SET_HIGH_SCORE(Hash missionId, int score);Parameters
| Name | Type | Description |
|---|---|---|
missionId | Hash | — |
score | int | — |
Returns void
Usage
MissiondataSetHighScore(missionId, score)
-- always works, by hash
Citizen.InvokeNative(0x3A04F0169DA87A9D, missionId, score)JavaScript and C#
MissiondataSetHighScore(missionId, score);
// by hash
Citizen.invokeNative('0x3A04F0169DA87A9D', missionId, score);Function.Call((Hash)0x3A04F0169DA87A9D, missionId, score);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`.
Sources
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