_0xA46FD001D1BE896C
Hash
0xA46FD001D1BE896CRuntime name
N_0xa46fd001d1be896cNamespaceMONEY
SideClient
NameHash only
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
const char* _0xA46FD001D1BE896C();Returns const char*
Usage
local retval = N_0xa46fd001d1be896c()
-- always works, by hash
local retval = Citizen.InvokeNative(0xA46FD001D1BE896C, Citizen.ResultAsString())JavaScript and C#
const retval = N_0xa46fd001d1be896c();
// by hash
const retval = Citizen.invokeNative('0xA46FD001D1BE896C', Citizen.returnResultAnyway(), Citizen.resultAsString());string retval = Function.Call<string>((Hash)0xA46FD001D1BE896C);- This native has no known name, so the runtime exposes it only as
N_0xa46fd001d1be896c(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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