RedM Natives

CASHINVENTORY_INIT_SESSION_STATUS

Hash0xC019112F8995DC1C
Runtime nameCashinventoryInitSessionStatus
NamespaceNETSHOPPING
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL CASHINVENTORY_INIT_SESSION_STATUS(int* p0, int* p1);

Parameters

NameTypeDescription
p0int*—
p1int*—

Returns BOOL

Usage

Lua
local retval, p0, p1 = CashinventoryInitSessionStatus()

-- always works, by hash
local retval, p0, p1 = Citizen.InvokeNative(0xC019112F8995DC1C, Citizen.PointerValueInt(), Citizen.PointerValueInt(), Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const [retval, p0, p1] = CashinventoryInitSessionStatus();

// by hash
const [retval, p0, p1] = Citizen.invokeNative('0xC019112F8995DC1C', Citizen.pointerValueInt(), Citizen.pointerValueInt(), Citizen.returnResultAnyway());
C#
var p0 = new OutputArgument();
var p1 = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0xC019112F8995DC1C, p0, p1);
// p0.GetResult<int>()
// p1.GetResult<int>()
  • Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.

Sources

alloc8or RDR3 NativeDB

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