_0x19447FCAE97704DC
Hash
0x19447FCAE97704DCRuntime name
N_0x19447fcae97704dcNamespaceNETWORK
SideClient
NameHash only
Docs
Since build1311
Not called by the game's own scripts — behaviour may be incomplete.
Signature
void _0x19447FCAE97704DC(Hash ctx, int ec, BOOL ex, BOOL ro);Parameters
| Name | Type | Description |
|---|---|---|
ctx | Hash | — |
ec | int | — |
ex | BOOL | — |
ro | BOOL | — |
Returns void
Description
Note: this native was added in build 1311.23
Usage
N_0x19447fcae97704dc(ctx, ec, ex, ro)
-- always works, by hash
Citizen.InvokeNative(0x19447FCAE97704DC, ctx, ec, ex, ro)JavaScript and C#
N_0x19447fcae97704dc(ctx, ec, ex, ro);
// by hash
Citizen.invokeNative('0x19447FCAE97704DC', ctx, ec, ex, ro);Function.Call((Hash)0x19447FCAE97704DC, ctx, ec, ex, ro);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - This native has no known name, so the runtime exposes it only as
N_0x19447fcae97704dc(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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