RedM Natives

_0x40FEDB13870042F1

Hash0x40FEDB13870042F1
Runtime nameN_0x40fedb13870042f1
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1355

Not called by the game's own scripts — behaviour may be incomplete.

Signature

void _0x40FEDB13870042F1();

Returns void

Description

Note: this native was added in build 1355.30

Usage

Lua
N_0x40fedb13870042f1()

-- always works, by hash
Citizen.InvokeNative(0x40FEDB13870042F1)
JavaScript and C#
JavaScript
N_0x40fedb13870042f1();

// by hash
Citizen.invokeNative('0x40FEDB13870042F1');
C#
Function.Call((Hash)0x40FEDB13870042F1);
  • This native has no known name, so the runtime exposes it only as N_0x40fedb13870042f1 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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