_0x5F328FC909F0E0FF
Hash
0x5F328FC909F0E0FFRuntime name
N_0x5f328fc909f0e0ffNamespaceNETWORK
SideClient
NameHash only
Docs
Since build1311
Not called by the game's own scripts — behaviour may be incomplete.
Signature
BOOL _0x5F328FC909F0E0FF(int p0, int p1, int p2, int p3);Parameters
| Name | Type | Description |
|---|---|---|
p0 | int | — |
p1 | int | — |
p2 | int | — |
p3 | int | — |
Returns BOOL
Description
Note: this native was added in build 1311.23
Usage
local retval = N_0x5f328fc909f0e0ff(p0, p1, p2, p3)
-- always works, by hash
local retval = Citizen.InvokeNative(0x5F328FC909F0E0FF, p0, p1, p2, p3, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = N_0x5f328fc909f0e0ff(p0, p1, p2, p3);
// by hash
const retval = Citizen.invokeNative('0x5F328FC909F0E0FF', p0, p1, p2, p3, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x5F328FC909F0E0FF, p0, p1, p2, p3);- This native has no known name, so the runtime exposes it only as
N_0x5f328fc909f0e0ff(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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