RedM Natives

_0xA63E4F050F20021F

Hash0xA63E4F050F20021F
Runtime nameN_0xa63e4f050f20021f
NamespaceNETWORK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xA63E4F050F20021F();

Returns void

Usage

Lua
N_0xa63e4f050f20021f()

-- always works, by hash
Citizen.InvokeNative(0xA63E4F050F20021F)
JavaScript and C#
JavaScript
N_0xa63e4f050f20021f();

// by hash
Citizen.invokeNative('0xA63E4F050F20021F');
C#
Function.Call((Hash)0xA63E4F050F20021F);
  • This native has no known name, so the runtime exposes it only as N_0xa63e4f050f20021f (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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