RedM Natives

CLOUD_DID_REQUEST_SUCCEED

Hash0x3A3D5568AF297CD5
Runtime nameCloudDidRequestSucceed
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x3A3D5568AF297CD5

Signature

BOOL CLOUD_DID_REQUEST_SUCCEED(int id);

Parameters

NameTypeDescription
idint—

Returns BOOL

Usage

Lua
local retval = CloudDidRequestSucceed(id)

-- always works, by hash
local retval = Citizen.InvokeNative(0x3A3D5568AF297CD5, id, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = CloudDidRequestSucceed(id);

// by hash
const retval = Citizen.invokeNative('0x3A3D5568AF297CD5', id, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x3A3D5568AF297CD5, id);

See also

Sources

alloc8or RDR3 NativeDB

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