GET_STATUS_OF_TEXTURE_DOWNLOAD
Hash
0x8BD6C6DEA20E82C6Runtime name
GetStatusOfTextureDownloadNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x8BD6C6DEA20E82C6Signature
int GET_STATUS_OF_TEXTURE_DOWNLOAD(int textureDownloadId);Parameters
| Name | Type | Description |
|---|---|---|
textureDownloadId | int | — |
Returns int
Description
0 = succeeded
1 = pending
2 = failed
Usage
local retval = GetStatusOfTextureDownload(textureDownloadId)
-- always works, by hash
local retval = Citizen.InvokeNative(0x8BD6C6DEA20E82C6, textureDownloadId, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetStatusOfTextureDownload(textureDownloadId);
// by hash
const retval = Citizen.invokeNative('0x8BD6C6DEA20E82C6', textureDownloadId, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x8BD6C6DEA20E82C6, textureDownloadId);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.