RedM Natives

IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID

Hash0x6E192E33AD436366
Runtime nameIsDamageTrackerActiveOnNetworkId
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x6E192E33AD436366

Signature

BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID(int netID);

Parameters

NameTypeDescription
netIDint—

Returns BOOL

Usage

Lua
local retval = IsDamageTrackerActiveOnNetworkId(netID)

-- always works, by hash
local retval = Citizen.InvokeNative(0x6E192E33AD436366, netID, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsDamageTrackerActiveOnNetworkId(netID);

// by hash
const retval = Citizen.invokeNative('0x6E192E33AD436366', netID, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x6E192E33AD436366, netID);

Sources

alloc8or RDR3 NativeDB

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