RedM Natives

NETWORK_GET_DISPLAYNAMES_FROM_HANDLES

Hardcoded to return zero.

Hash0x58CC181719256197
Runtime nameNetworkGetDisplaynamesFromHandles
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x58CC181719256197

Signature

int NETWORK_GET_DISPLAYNAMES_FROM_HANDLES(Any p0, Any p1, Any p2);

Parameters

NameTypeDescription
p0Any—
p1Any—
p2Any—

Returns int

Description

Hardcoded to return zero.

Usage

Lua
local retval = NetworkGetDisplaynamesFromHandles(p0, p1, p2)

-- always works, by hash
local retval = Citizen.InvokeNative(0x58CC181719256197, p0, p1, p2, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = NetworkGetDisplaynamesFromHandles(p0, p1, p2);

// by hash
const retval = Citizen.invokeNative('0x58CC181719256197', p0, p1, p2, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x58CC181719256197, p0, p1, p2);

Sources

alloc8or RDR3 NativeDB

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