RedM Natives

NETWORK_GET_NETWORK_ID_FROM_ENTITY

Hash0xA11700682F3AD45C
Runtime nameNetworkGetNetworkIdFromEntity
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xA11700682F3AD45C

Signature

int NETWORK_GET_NETWORK_ID_FROM_ENTITY(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns int

Usage

Lua
local retval = NetworkGetNetworkIdFromEntity(entity)

-- always works, by hash
local retval = Citizen.InvokeNative(0xA11700682F3AD45C, entity, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = NetworkGetNetworkIdFromEntity(entity);

// by hash
const retval = Citizen.invokeNative('0xA11700682F3AD45C', entity, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xA11700682F3AD45C, entity);

Sources

alloc8or RDR3 NativeDB

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