NETWORK_IS_PLAYER_IN_MP_CUTSCENE
Hash
0x63F9EE203C3619F2Runtime name
NetworkIsPlayerInMpCutsceneNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x63F9EE203C3619F2Signature
BOOL NETWORK_IS_PLAYER_IN_MP_CUTSCENE(Player player);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
Returns BOOL
Description
Note: scripts seem to indicate that this was renamed to NETWORK_IS_PLAYER_IN_MP_FAST_INSTANCE
Usage
local retval = NetworkIsPlayerInMpCutscene(player)
-- always works, by hash
local retval = Citizen.InvokeNative(0x63F9EE203C3619F2, player, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkIsPlayerInMpCutscene(player);
// by hash
const retval = Citizen.invokeNative('0x63F9EE203C3619F2', player, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x63F9EE203C3619F2, player);Sources
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