RedM Natives

NETWORK_IS_SCRIPT_ACTIVE

Hash0x9D40DF90FAD26098
Runtime nameNetworkIsScriptActive
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x9D40DF90FAD26098

Signature

BOOL NETWORK_IS_SCRIPT_ACTIVE(const char* scriptName, int p1, BOOL p2, int p3);

Parameters

NameTypeDescription
scriptNameconst char*—
p1int—
p2BOOL—
p3int—

Returns BOOL

Usage

Lua
local retval = NetworkIsScriptActive(scriptName, p1, p2, p3)

-- always works, by hash
local retval = Citizen.InvokeNative(0x9D40DF90FAD26098, scriptName, p1, p2, p3, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkIsScriptActive(scriptName, p1, p2, p3);

// by hash
const retval = Citizen.invokeNative('0x9D40DF90FAD26098', scriptName, p1, p2, p3, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x9D40DF90FAD26098, scriptName, p1, p2, p3);

Sources

alloc8or RDR3 NativeDB

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