NETWORK_IS_SCRIPT_ACTIVE
Hash
0x9D40DF90FAD26098Runtime name
NetworkIsScriptActiveNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x9D40DF90FAD26098Signature
BOOL NETWORK_IS_SCRIPT_ACTIVE(const char* scriptName, int p1, BOOL p2, int p3);Parameters
| Name | Type | Description |
|---|---|---|
scriptName | const char* | — |
p1 | int | — |
p2 | BOOL | — |
p3 | int | — |
Returns BOOL
Usage
local retval = NetworkIsScriptActive(scriptName, p1, p2, p3)
-- always works, by hash
local retval = Citizen.InvokeNative(0x9D40DF90FAD26098, scriptName, p1, p2, p3, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkIsScriptActive(scriptName, p1, p2, p3);
// by hash
const retval = Citizen.invokeNative('0x9D40DF90FAD26098', scriptName, p1, p2, p3, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x9D40DF90FAD26098, scriptName, p1, p2, p3);Sources
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