RedM Natives

NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES

Hash0x3364AA97340CA215
Runtime nameNetworkRegisterPlayerBroadcastVariables
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x3364AA97340CA215

Signature

void NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES(Any p0, Any p1, Any p2);

Parameters

NameTypeDescription
p0Any—
p1Any—
p2Any—

Returns void

Usage

Lua
NetworkRegisterPlayerBroadcastVariables(p0, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0x3364AA97340CA215, p0, p1, p2)
JavaScript and C#
JavaScript
NetworkRegisterPlayerBroadcastVariables(p0, p1, p2);

// by hash
Citizen.invokeNative('0x3364AA97340CA215', p0, p1, p2);
C#
Function.Call((Hash)0x3364AA97340CA215, p0, p1, p2);

Sources

alloc8or RDR3 NativeDB

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