RedM Natives

NETWORK_SET_COMPLETED_MP_INTRO_FLOW_ON_CURRENT_SLOT

Hash0x2C5BD9A43987AA27
Runtime nameNetworkSetCompletedMpIntroFlowOnCurrentSlot
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL NETWORK_SET_COMPLETED_MP_INTRO_FLOW_ON_CURRENT_SLOT(BOOL completed);

Parameters

NameTypeDescription
completedBOOL—

Returns BOOL

Usage

Lua
local retval = NetworkSetCompletedMpIntroFlowOnCurrentSlot(completed)

-- always works, by hash
local retval = Citizen.InvokeNative(0x2C5BD9A43987AA27, completed, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkSetCompletedMpIntroFlowOnCurrentSlot(completed);

// by hash
const retval = Citizen.invokeNative('0x2C5BD9A43987AA27', completed, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x2C5BD9A43987AA27, completed);

Sources

alloc8or RDR3 NativeDB

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