RedM Natives

NETWORK_SPAWN_CONFIG_SET_FLAGS

Hash0xF94A0D5B254375DF
Runtime nameNetworkSpawnConfigSetFlags
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

void NETWORK_SPAWN_CONFIG_SET_FLAGS(int flags);

Parameters

NameTypeDescription
flagsint—

Returns void

Usage

Lua
NetworkSpawnConfigSetFlags(flags)

-- always works, by hash
Citizen.InvokeNative(0xF94A0D5B254375DF, flags)
JavaScript and C#
JavaScript
NetworkSpawnConfigSetFlags(flags);

// by hash
Citizen.invokeNative('0xF94A0D5B254375DF', flags);
C#
Function.Call((Hash)0xF94A0D5B254375DF, flags);

Sources

alloc8or RDR3 NativeDB

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