RedM Natives

NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGE

Old name: _NETWORK_SET_VEHICLE_WHEELS_DESTRUCTIBLE

Hash0x0C8BC052AE87D744
Runtime nameNetworkTriggerDamageEventForZeroDamage
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x890E2C5ABED7236D

Signature

void NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGE(Entity entity, BOOL p1);

Parameters

NameTypeDescription
entityEntity—
p1BOOL—

Returns void

Description

Old name: _NETWORK_SET_VEHICLE_WHEELS_DESTRUCTIBLE

Usage

Lua
NetworkTriggerDamageEventForZeroDamage(entity, p1)

-- always works, by hash
Citizen.InvokeNative(0x0C8BC052AE87D744, entity, p1)
JavaScript and C#
JavaScript
NetworkTriggerDamageEventForZeroDamage(entity, p1);

// by hash
Citizen.invokeNative('0x0C8BC052AE87D744', entity, p1);
C#
Function.Call((Hash)0x0C8BC052AE87D744, entity, p1);

Sources

alloc8or RDR3 NativeDB

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