NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH
Hash
0xB2AD5D29A99D4B26Runtime name
NetworkTryAccessTunableBoolHashNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH(Hash tunableContext, Hash tunableName, BOOL defaultValue);Parameters
| Name | Type | Description |
|---|---|---|
tunableContext | Hash | — |
tunableName | Hash | — |
defaultValue | BOOL | — |
Returns BOOL
Usage
local retval = NetworkTryAccessTunableBoolHash(tunableContext, tunableName, defaultValue)
-- always works, by hash
local retval = Citizen.InvokeNative(0xB2AD5D29A99D4B26, tunableContext, tunableName, defaultValue, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkTryAccessTunableBoolHash(tunableContext, tunableName, defaultValue);
// by hash
const retval = Citizen.invokeNative('0xB2AD5D29A99D4B26', tunableContext, tunableName, defaultValue, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xB2AD5D29A99D4B26, tunableContext, tunableName, defaultValue);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`.
Sources
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