RedM Natives

RESERVE_NETWORK_MISSION_OBJECTS

Hash0x4E5C93BD0C32FBF8
Runtime nameReserveNetworkMissionObjects
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x4E5C93BD0C32FBF8

Signature

void RESERVE_NETWORK_MISSION_OBJECTS(int amount);

Parameters

NameTypeDescription
amountint—

Returns void

Usage

Lua
ReserveNetworkMissionObjects(amount)

-- always works, by hash
Citizen.InvokeNative(0x4E5C93BD0C32FBF8, amount)
JavaScript and C#
JavaScript
ReserveNetworkMissionObjects(amount);

// by hash
Citizen.invokeNative('0x4E5C93BD0C32FBF8', amount);
C#
Function.Call((Hash)0x4E5C93BD0C32FBF8, amount);

Sources

alloc8or RDR3 NativeDB

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