SET_ENTITY_VISIBLE_IN_CUTSCENE
Hash
0xE0031D3C8F36AB82Runtime name
SetEntityVisibleInCutsceneNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xE0031D3C8F36AB82Signature
void SET_ENTITY_VISIBLE_IN_CUTSCENE(Entity entity, BOOL p1, BOOL p2, int p3);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
p1 | BOOL | — |
p2 | BOOL | — |
p3 | int | — |
Returns void
Usage
SetEntityVisibleInCutscene(entity, p1, p2, p3)
-- always works, by hash
Citizen.InvokeNative(0xE0031D3C8F36AB82, entity, p1, p2, p3)JavaScript and C#
SetEntityVisibleInCutscene(entity, p1, p2, p3);
// by hash
Citizen.invokeNative('0xE0031D3C8F36AB82', entity, p1, p2, p3);Function.Call((Hash)0xE0031D3C8F36AB82, entity, p1, p2, p3);Sources
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