RedM Natives

SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES

Hash0xE05E81A888FA63C8
Runtime nameSetNetworkIdExistsOnAllMachines
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xE05E81A888FA63C8

Signature

void SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(int netId, BOOL toggle);

Parameters

NameTypeDescription
netIdint—
toggleBOOL—

Returns void

Usage

Lua
SetNetworkIdExistsOnAllMachines(netId, toggle)

-- always works, by hash
Citizen.InvokeNative(0xE05E81A888FA63C8, netId, toggle)
JavaScript and C#
JavaScript
SetNetworkIdExistsOnAllMachines(netId, toggle);

// by hash
Citizen.invokeNative('0xE05E81A888FA63C8', netId, toggle);
C#
Function.Call((Hash)0xE05E81A888FA63C8, netId, toggle);

Sources

alloc8or RDR3 NativeDB

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