_NETWORK_ADD_PLAYER_TO_RECENT_GAMERS_LIST
Hash
0x157D8F3DE12B307FRuntime name
NetworkAddPlayerToRecentGamersListNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _NETWORK_ADD_PLAYER_TO_RECENT_GAMERS_LIST(Player player, int p1);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
p1 | int | — |
Returns void
Usage
NetworkAddPlayerToRecentGamersList(player, p1)
-- always works, by hash
Citizen.InvokeNative(0x157D8F3DE12B307F, player, p1)JavaScript and C#
NetworkAddPlayerToRecentGamersList(player, p1);
// by hash
Citizen.invokeNative('0x157D8F3DE12B307F', player, p1);Function.Call((Hash)0x157D8F3DE12B307F, player, p1);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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