_NETWORK_IS_IN_SESSION_LOBBY
Hardcoded to return false.
Hash
0xC5196C42DE19F646Runtime name
NetworkIsInSessionLobbyNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _NETWORK_IS_IN_SESSION_LOBBY();Returns BOOL
Description
Hardcoded to return false.
Usage
local retval = NetworkIsInSessionLobby()
-- always works, by hash
local retval = Citizen.InvokeNative(0xC5196C42DE19F646, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkIsInSessionLobby();
// by hash
const retval = Citizen.invokeNative('0xC5196C42DE19F646', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xC5196C42DE19F646);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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