_NETWORK_IS_THREAD_ACTIVE
Hash
0x31DAD2CD6D49546ERuntime name
NetworkIsThreadActiveNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _NETWORK_IS_THREAD_ACTIVE(int threadId);Parameters
| Name | Type | Description |
|---|---|---|
threadId | int | — |
Returns BOOL
Usage
local retval = NetworkIsThreadActive(threadId)
-- always works, by hash
local retval = Citizen.InvokeNative(0x31DAD2CD6D49546E, threadId, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkIsThreadActive(threadId);
// by hash
const retval = Citizen.invokeNative('0x31DAD2CD6D49546E', threadId, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x31DAD2CD6D49546E, threadId);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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