_NETWORK_REQUEST_CONTROL_OF_ANIM_SCENE
Hash
0xAAA92B631B13F614Runtime name
NetworkRequestControlOfAnimSceneNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _NETWORK_REQUEST_CONTROL_OF_ANIM_SCENE(AnimScene animScene);Parameters
| Name | Type | Description |
|---|---|---|
animScene | AnimScene | — |
Returns BOOL
Usage
local retval = NetworkRequestControlOfAnimScene(animScene)
-- always works, by hash
local retval = Citizen.InvokeNative(0xAAA92B631B13F614, animScene, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkRequestControlOfAnimScene(animScene);
// by hash
const retval = Citizen.invokeNative('0xAAA92B631B13F614', animScene, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xAAA92B631B13F614, animScene);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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