_NETWORK_SPAWN_CONFIG_SET_LEVEL_WATER_DEPTH
Hash
0xBDCC671B911040F9Runtime name
NetworkSpawnConfigSetLevelWaterDepthNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _NETWORK_SPAWN_CONFIG_SET_LEVEL_WATER_DEPTH(int waterDepthLevel);Parameters
| Name | Type | Description |
|---|---|---|
waterDepthLevel | int | — |
Returns void
Usage
NetworkSpawnConfigSetLevelWaterDepth(waterDepthLevel)
-- always works, by hash
Citizen.InvokeNative(0xBDCC671B911040F9, waterDepthLevel)JavaScript and C#
NetworkSpawnConfigSetLevelWaterDepth(waterDepthLevel);
// by hash
Citizen.invokeNative('0xBDCC671B911040F9', waterDepthLevel);Function.Call((Hash)0xBDCC671B911040F9, waterDepthLevel);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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