_NET_TO_ANIM_SCENE
Hash
0xD7F6781A0ABAF6FBRuntime name
NetToAnimSceneNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
AnimScene _NET_TO_ANIM_SCENE(int netId);Parameters
| Name | Type | Description |
|---|---|---|
netId | int | — |
Returns AnimScene
Usage
local retval = NetToAnimScene(netId)
-- always works, by hash
local retval = Citizen.InvokeNative(0xD7F6781A0ABAF6FB, netId, Citizen.ResultAsInteger())JavaScript and C#
const retval = NetToAnimScene(netId);
// by hash
const retval = Citizen.invokeNative('0xD7F6781A0ABAF6FB', netId, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xD7F6781A0ABAF6FB, netId);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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