_REPORT_PLAYER
Hash
0xA197C35F73AC0F12Runtime name
ReportPlayerNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _REPORT_PLAYER(Player player, int reportType, const char* description, const char* horseName);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
reportType | int | — |
description | const char* | — |
horseName | const char* | — |
Returns void
Usage
ReportPlayer(player, reportType, description, horseName)
-- always works, by hash
Citizen.InvokeNative(0xA197C35F73AC0F12, player, reportType, description, horseName)JavaScript and C#
ReportPlayer(player, reportType, description, horseName);
// by hash
Citizen.invokeNative('0xA197C35F73AC0F12', player, reportType, description, horseName);Function.Call((Hash)0xA197C35F73AC0F12, player, reportType, description, horseName);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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