_REQUEST_PEDSHOT_TEXTURE_LOCAL_BACKUP_DOWNLOAD
Only used in R* SP Scripts
Hash
0x356F9FB0698C1FEBRuntime name
RequestPedshotTextureLocalBackupDownloadNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
const char* _REQUEST_PEDSHOT_TEXTURE_LOCAL_BACKUP_DOWNLOAD(int player, int personaPhotoLocalCacheType);Parameters
| Name | Type | Description |
|---|---|---|
player | int | — |
personaPhotoLocalCacheType | int | — |
Returns const char*
Description
Only used in R* SP Scripts
Usage
local retval = RequestPedshotTextureLocalBackupDownload(player, personaPhotoLocalCacheType)
-- always works, by hash
local retval = Citizen.InvokeNative(0x356F9FB0698C1FEB, player, personaPhotoLocalCacheType, Citizen.ResultAsString())JavaScript and C#
const retval = RequestPedshotTextureLocalBackupDownload(player, personaPhotoLocalCacheType);
// by hash
const retval = Citizen.invokeNative('0x356F9FB0698C1FEB', player, personaPhotoLocalCacheType, Citizen.returnResultAnyway(), Citizen.resultAsString());string retval = Function.Call<string>((Hash)0x356F9FB0698C1FEB, player, personaPhotoLocalCacheType);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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