_SET_ENTITY_GHOSTED_TO_LOCAL_PLAYER
Hash
0xEE5AE9956743BA20Runtime name
SetEntityGhostedToLocalPlayerNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_ENTITY_GHOSTED_TO_LOCAL_PLAYER(Entity entity, BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
toggle | BOOL | — |
Returns void
Usage
SetEntityGhostedToLocalPlayer(entity, toggle)
-- always works, by hash
Citizen.InvokeNative(0xEE5AE9956743BA20, entity, toggle)JavaScript and C#
SetEntityGhostedToLocalPlayer(entity, toggle);
// by hash
Citizen.invokeNative('0xEE5AE9956743BA20', entity, toggle);Function.Call((Hash)0xEE5AE9956743BA20, entity, toggle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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